Class subject: Programming.
Included in this fun game programming terms:
1. Language - Before everything else, we need to choose a programming language and stick to it.
2. Syntax - Every programming language, has its own syntax, which may differ from others.
3. Code - Everything we write to create an application or program is called the code.
4. Variable - The single most powerful entity in programming. Variables hold different values.
5. Assigning - Assigning is the process of giving value to the variable.
6. Arrays - Array is like the variable, but may contain many values.
7. Operątions - Every subtraction, addition, transition or process.
8. Function - Functions contain a set of operations, that may be called when needed.
9. Recursion - Calling a function or using a previous block of code.
10. Conditional Transition - Using IF - ELSE to define to where the program will go.
11. Cycle - Using FOR or WHILE to make a repeating process.
12. Iteration - Iteration is one full stage of a cycle.
13. Random - Every language have the very useful RANDOM operand, which generates a random value.
14. Object - In object oriented languages, we can use ready drawn shapes as objects, and give instructions to
them with the code.
15. Collision - When two objects collide. Very useful for creating simple arcade games.
16. Compile - When the code is ready, it need to be COMPILED, so the Operating System will understand it is a program, or application.
17. Debug - While compiling, many errors will appear, either syntax or logical. They need to be fixed.
18. Program - When the code is compiled without errors, there is our first program!
Some of the included pictures in the game:
Code |
Variable |
Recursion |
Transition |
Cycle |
Object |
Compile |
Debug |
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All topic icons
here.